Items
Poke Survivor Held Items
All 11 held items in PokéSurvivor: their effects with the numbers from the game code, where they drop (chests, all 5 bosses and rift legendaries) and which one to keep.
How held items work
You hold one item at a time, and it lasts until the run ends. When you find another one, you choose which to keep. Each drop is any of the 11 items at random, so you can find one you already hold.
Where items drop
- Bosses: every boss drops an item, and a run has 5 boss fights.
- Rifts: the legendary in a rift also drops an item when you beat it.
- Locked chests (stand next to one for a few seconds to open it): 50% chance.
- Regular chests: 8% chance.
- The legendaries in Arceus's Judgment give experience only, never items.
All held items (11)
| Item | Effect (game text) | Details from the game code |
|---|---|---|
| Leftovers | You recover 1.5% of your HP per second. | Heals 1.5% of your max HP per second, based on your max HP when you pick it up. |
| Choice Band | +40% damage, but you can't switch moves. | Your active move stays locked while you hold it. The bonus multiplies with Strength. |
| Quick Claw | -20% cooldown on all your moves. | Multiplies with the Reflexes upgrade. |
| Focus Sash | A hit that would knock you out leaves you at 1 HP (every 60 s). | Leaves you at 1 HP with 1.2 s of invulnerability, then needs 60 s before it works again. |
| Shell Bell | You heal from the damage you deal. | Heals 4% of the damage you deal, at most 4 HP per second. |
| Amulet Coin | +50% PokéCoins at the end of the run. | Multiplies with the Fortune upgrade. |
| Lucky Egg | +30% experience. | Multiplies with the Wisdom upgrade. |
| Life Orb | +30% damage, but each attack costs a little HP. | Each attack costs 1% of your max HP (at least 1) but never knocks you out. Orbiting and trail moves cost nothing. |
| Choice Scarf | +35% speed. | Multiplies with the Stride upgrade. |
| Rocky Helmet | Foes that hit you in melee take damage. | Each melee hit on you deals 15 + 4 × your level damage back. |
| Assault Vest | +20% damage reduction. | Adds to Armor and defense buffs; total damage reduction is capped at 80%. |
Details are read from the game's code at the data release below; percentage bonuses multiply with the matching upgrades.
Which item to keep
Opinion These are the wiki's suggestions, not game data.
- Choice Band gives the biggest damage bonus but locks your move; Life Orb is the flexible damage pick if you can afford the HP.
- If bosses keep knocking you out, Focus Sash, Assault Vest or Leftovers buy you time.
- Amulet Coin and Lucky Egg do nothing in a fight. Keep them on comfortable runs to farm coins and levels.
- Drops are random, so judge each one by what this run needs rather than holding out for a favorite.
Numbers on this page come from data release 2026-10-13-a9b21f0 (game commit a9b21f0).


